Elementary Esports

Increase Engagement With Game-Based Learning!

Through the Ages With Minecraft™

Journey through time, explore ancient cultures, and enhance social studies learning with Minecraft™.

Over the course of each unit, your students will:

  • Explore, Build, and Recreate Historical Wonders
  • See Cultural Landmarks In-Game
  • Face Interactive Challenges That Reflect Real-Life Scenarios From Eras of Human History
  • Engage in Immersive Storytelling
  • and more...
A view of a castle built on the water with a boat, built in Minecraft.
An adult helping a young student playing video games on his computer.

Computer Science Essentials

Impart vital computer science knowledge to students, from coding to safeguarding personal data.

Computer Science Essentials is a broad introduction to technology for elementary school students. Through this course, students will:

  • Inspire interest in computer science and STEM
  • Explore foundational CS knowledge
  • Discover how to safeguard personal data and online activity
  • Learn basic code and its functionality
  • and more...

Educational Pathway Esports

Introduce students to new opportunities and dreams

Video-based educational gaming lectures exploring organized and productive gaming, SEL skills, and gamer-to-maker pathways.

  • Introduce pathways to future careers for students
  • Develop online etiquette
  • Embedded STEM Connections
  • Dynamic, Interactive, & Cross-Disciplinary
  • and more...
A young student playing video games.
Young students learning using tablets.

SEL & Character-based Gaming Curriculum

Prepare your students with curriculum that incorporates The Science of Reading and promotes SEL growth.

This course is aligned with the CASEL standards and lessons include Activity Worksheets, PowerPoint Presentations, Lesson Plans, and Reflection Prompts.

  • Self Awareness
  • Relationship Skills
  • Social Awareness
  • Responsible Decision Making
  • Self Management

Competition

Promote extracurricular participation and engagement through esports leagues.

Minecraft logo
Chess.com logo
Rocket League logo
Mario Kart Logo
Madden Logo
FIFA Logo

Our Structure

Multiple Entry Points

Teams are able to join the league for the fall, spring, or both.

Structured Practice

Teams opt in to weekly scrims with a similarly skilled opponents

Weekly Matches

Teams play one official match per week alongside their coach

Local Matchmaking

We pair teams with local opponents at their skill level

Unlimited Participation

Schools may field any number of teams for all games

Esports team players giving each other a high five.

Coaching Tool Kit

We provide a robust coaching toolkit to help educators facilitate weekly play. Our toolkit is designed to support both new and experienced facilitators at the High School, Middle School, and Elementary levels, teaching the basics for new coaches with little gaming knowledge and advanced improvements to veteran facilitators.

Community

Promote Inclusivity and build student agency

Our elementary esports curriculum taps the benefits of gaming by going beyond just nurturing great gamers and providing opportunities for STEM development. It increases student engagement and achievement, builds productive habits, explores pathways to STEM careers, prepares them with foundational CS knowledge, and more.

Webinars with Industry Leaders

Have your students meet - and - learn from - top professionals in the world of esports with live FAQs.

  • Pro Players
  • Game Developers
  • Business Managers
  • Analysts
  • Shoutcasters
  • And more

Game Based Learning

Students will work collaboratively and cooperatively within Through the Ages: Minecraft, learning integrated curriculum as they progress.

  • Teamwork
  • Collaboration
  • Enhance Social Skills
  • Combine Learning and Fun

Build Competitions

Students work together to represent their school in build competitions with Minecraft.

  • Build Themes From "Throughout the Eras"
  • Inspire Creativity
  • Win Prizes
  • And more

Community Events

Elementary USAEL schools are welcome to participate in our weekly community game nights, where we host a variety of different games.

  • Rocket League
  • Minecraft
  • Super Smash Bros.
  • Mario Kart
  • And more

STEM Night Events

Show off projects and showcase STEM integration into elementary esports.

  • Extended Learning
  • STEM-Forward
  • Explore Inspirations for Students

Webinars with Industry Leaders

Have your students meet - and - learn from - top professionals in the world of esports with live FAQs.

  • Pro Players
  • Game Developers
  • Business Managers
  • Analysts
  • Shoutcasters
  • And more

Game Based Learning

Students will work collaboratively and cooperatively within Through the Ages: Minecraft, learning an integrated curriculum as they progress.

  • Teamwork
  • Collaboration
  • Enhance Social Skills
  • Combine Learning and Fun

Build Competitions

Students work together to represent their school in build competitions with Minecraft.

  • Build Themes From Throughout the Eras
  • Inspire Creativity
  • Win Prizes
  • And more

Community Events

Elementary USAEL schools are welcome to participate in our weekly community game nights, where we host a variety of different games.

  • Rocket League
  • Minecraft
  • Super Smash Bros.
  • Mario Kart
  • And more

STEM Night Events

Show off projects and showcase STEM integration into elementary esports.

  • Extended Learning
  • STEM-Forward
  • Explore Inspirations for Students

Testimonials

The biggest thing that I've learned through working with the students and going through the curriculum is building a team and working on communication skills. Those are skills that not only help them within the classroom but they can also take outside of school and into the real world.

Steven Van Smaalen

Esports Teacher
Santiago M.S.

We live in a digital world, our kids are fully engrained into it, why not make it available and why not grow with them?

Carmen Crosse

Assistant Superintendent
Soccoro ISD

It's not just kids playing video games. There's more to it. Don't be afraid to try something new. It can really give students who don't have a place to fit in an area where this is their forte. Something that will help them connect in the education process

Jim D'Agostino

Principal
Orange USD

Made by educators to transform the next generation

We take an education-first approach to competition, curriculum, and careers.

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